![]() Help Leo out of a tricky situation without getting caught.Ī bit after the start of chapter 11 you need to warn Leo, when you get to his house you need to keep going through the doors until you get to a room with a basket of sheets to your left, when you interact with these you'll save Leo and get the achievement. Sell all the gas stamps before the time runs out.Īt the very start of Chapter 5 when you leave Joe's apartment you'll get a short cutscene and a little side quest marker to find out what's going on, go over to them and you'll have to fight the guy to get this achievement.Ĭhapter 6 - Time Well Spent, 1 Achievement:Ĭhapter 7 - In Loving Memory of Francesco Potzena, 1 Achievement:Ĭhapter 8 - The Wild Ones, 1 Achievement:Ĭhapter 9 - Balls and Beans, 1 Achievement:Ĭhapter 10 - Room Service, 2 Achievements:Ĭhapter 11 - A Friend of Ours, 3 Achievements: To get the achievement and stop the alarm from going off you need to go through a blue door found on the ground floor, then head down the stairs into the basement, in one of the rooms in the basement is the switch to turn off the safe alarm, now just unlock the safe as usual and the achievement is yours once you leave the building and jump the fence. To get this achievement, when you break into the Office of Price Administration building you'll need to get some keys and break into a safe, however this will set off a silent alarm. Obtain the ration stamps without raising the alarm. ![]() You can get this achievement right at the start of Chapter 2, after beating up the guy outside you'll need to run to Joe's place, on the way on the right hand side of the road there is a man and a woman talking beside a broken down car, just wait for the dialogue to finish and offer to help the woman to get this achievement.Ĭhapter 3 - Enemy of the State, 4 Achievements: Help the woman fix her car in Home Sweet Home. The developer didn't just slap a '50s skin on the city-it considered how a place like this would evolve and mutate in the years after a war.For this section I have just listed achievements you'll get for each chapter, most are unmissable and so they have no extra information.Ĭhapter 1 - The Old Country, 1 Achievement:Ĭhapter 2 - Home Sweet Home, 4 Achievements: Modern suburban houses spring up around the city. The modest, bulky cars of the '40s are mostly gone, replaced by shinier, fancier cars-reflecting the post-war economic boom, and the American public's desire to start living lavishly again. This extends to the traffic on the street. Mafia 2 captures this seismic shift in American culture after the war brilliantly. Vito returns home and is amused to see teenagers screeching around in hot rods listening to Buddy Holly. There's a variety of clothes, hair, and even the way people walk seems different. No longer are the pedestrians on the street all wearing dark suits, hats and neat dresses. The sun burns in the sky and the downbeat tone of the '40s chapters are gone entirely. It's bright, colourful, and green, with a radiant glow of post-war optimism. The year is 1951 and the city is no longer bleak and snowy. When he's finally set free, Empire Bay has changed dramatically. Vito ends up in jail, and we spend a chapter inside with him scrubbing toilets and fighting other inmates.
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